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Need help installing two user functions found on this site.
I bring a great fund of ignorance to this stuff. But you would have figured that out on your own.
The files in question are GomVelocity64.cpp and BetterRenko.cpp. Using SC's Build Custom Studies DLL in version 2175. I believe others have added these user functions successfully.
With GomVelocity, Remote Build complains that there is no such file or directory as "scstudyfunctions.h" even though both GomVelocity and the include file are located in the ACS_Source folder (and neither is misspelled.)
With BetterRenko, it complains of four items, stating that the name to the left of the "+=" or "=" "does not name a type." The lines are:
194 DownTickVol[0]+=iDownTickVol[i]
196 BidTrades[0]+=iBidTrades[i]
198 AskTrades[0]+=iAskTrades[i]
200 RenkoOpen[0]=iClose[i]
I also have BetterRenkoV2.cs but am at least equally lost in dealing with that.
Thanks for any help you can provide.
PBreen
Can you help answer these questions from other members on NexusFi?
Hi , I think I published SC 2151+ builds of GomVelocity on the GomVelocity thread ?
Building studies in SC can be tricky so you need a little C++ experience .
If you use remote build , you compile against Sierra servers so it doesn't matter if files are installed on your own ACS_Source folder
You can file a case on SC support concerning the issue but be prepared to get stabbed to death if you're not 100% sure of what you're doing :-)
Or you can try to build locally using Visual Studio but I think their script soes not work well on x64. Again, you might need a little experience to get the issues sorted out.
Obviously BetterRenko.cs won't compile since it's C#/Ninjatrader stuff.. Not the same language, not the same platform...
Here are the dlls of the GomVelocity see this post : for Sierra, post-2146 builds (you maybe know they changed everything and every dll needs to be recompiled)
I got a request for the new dlls, here they are !
@Potiphar Breen, these are already compiled, just need to be put in the appropriate folder, normally C:\SierraChart\Data. You won't need both, just take the 64 bit or 32 bit, depending on your SC installation.
I haven't tried them.
Yes, don't expect SC "support" to want to support you....
Bob.
When one door closes, another opens.
-- Cervantes, Don Quixote
@Potiphar Breen, I hope you can use the link to gomi's indicator that I gave above.
Now, about the Better Renko, to provide any help we will need the entire source code. It is impossible to figure out what is going on with just the error messages.
This raises a sensitive issue, which is that if the code is from an Elite source on futures.io, it needs to stay within the Elite section. The reason is that if the author meant to contribute it to the Elite community, we should keep it that way. If you're not sure whether it was originally offered as Elite or not, it is best to assume that it is, and keep this discussion in the Elite section.
So, if you can open a new thread, in the Elite section, and attach the .cpp file, referring to this discussion, then someone may be able to look at it and see what's going on.
I will certainly look at it, and run the Build to see if I can understand the issues, although I have not worked with creating new bar types in Sierra Chart (yet .)
Bob.
When one door closes, another opens.
-- Cervantes, Don Quixote
Bobwest, gomi, thank you both. I had downloaded the dll from Okina's thread (which I reread as often as I can stand to reach the end), but apparently it was the wrong version.
Gomi, I can't thank you enough for your contributions to the community. (I have been lurking here since Big Mike Trading was almost new. Never had much of value to contribute, myself, but I know who has.) Knowing that GomVelocity was available was a big factor in my decision to try Sierra Chart when I wanted to experiment with something that wasn't NinjaTrader. The primary alternative was CQG, where Okina bars were born.
Thanks also for pointing out that BetterRenko isn't even the right language. I have meant to learn C++, and C before it, since PCs were powered by steam. Looks like it's time to get it done. I will consider translating BetterRenko a course project whenever I have made enough progress.
Bobwest, thank you for your many contributions, also, and especially for pointing me in the right direction. Gomi's velocity bars are now on my screen. They were a long time coming and would not be here yet if not for your DF steer.