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Showing results 1 to 24 of 24
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Posts Made By:
Big Mike
Forum:
NinjaTrader
June 28th, 2009, 09:41 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
The difference is in ADXVMA.cs. Open the...
The difference is in ADXVMA.cs.
Open the file, add the line under the Initialize section:
CalculateOnBarClose = false;
Save/Compile. Remove the indicator from your chart. Exit Ninja. ...
Forum:
NinjaTrader
June 24th, 2009, 12:31 AM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
BTW, looks like we might need another 'new'...
BTW, looks like we might need another 'new' package with COBC forced to false on ADXVMA to fix this. NT advises the indicators to not force a COBC either way, which is what I did... but you guys are...
Forum:
NinjaTrader
June 24th, 2009, 12:30 AM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
NT might be caching the COBC variable in...
NT might be caching the COBC variable in #initialize. Instead of commenting it out just force it to false
CalculateOnBarClose = false;
Mike
Forum:
NinjaTrader
June 21st, 2009, 03:01 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Buster, I checked just now. The difference...
Buster,
I checked just now. The difference is that version has CalculateOnBarClose forced to true, where my version has no setting.
When you try your ADXVMA 1 setting, are you using COBC true...
Forum:
NinjaTrader
June 21st, 2009, 01:58 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Can you post the JMA Paint zip file you are...
Can you post the JMA Paint zip file you are referring to so I can take a look at it.
Mike
Forum:
NinjaTrader
June 21st, 2009, 01:58 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
I never was able to get ADXVMA on 1 inside of...
I never was able to get ADXVMA on 1 inside of DoubleMA to work, so I really am not sure how to fix this for you. Sorry.
Mike
Forum:
NinjaTrader
June 21st, 2009, 01:31 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Screen shot please. Make sure you've changed...
Screen shot please.
Make sure you've changed Rising and Falling to transparent colors.
Mike
Forum:
NinjaTrader
June 21st, 2009, 01:22 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Glad to hear it, but I think you can resolve the...
Glad to hear it, but I think you can resolve the failure to import by following these instructions. I also put this on the download links directly in download section.
You should first delete the...
Forum:
NinjaTrader
June 21st, 2009, 01:14 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Here are some long and short wav files, there is...
Here are some long and short wav files, there is no way to auto import with Ninja, you have to manually move to your Program Files\NinjaTrader 6.5\sounds directory.
Mike
Forum:
NinjaTrader
June 20th, 2009, 12:03 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
It is most likely something to do with the order...
It is most likely something to do with the order in which Ninja is importing the new indicators...
Try this:
1) Tools -> Edit NinjaScript
2) Delete the following (select the indicator, then...
Forum:
NinjaTrader
June 20th, 2009, 11:28 AM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Please go to Tools -> Edit NinjaScript. Open...
Please go to Tools -> Edit NinjaScript.
Open any indicator listed.
Press F5 to compile.
At the bottom of the screen will be listed (in detail) the errors. I need a screen shot of this so I...
Forum:
NinjaTrader
June 20th, 2009, 11:14 AM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Here is DoubleMA Paint (separate than previous...
Here is DoubleMA Paint (separate than previous entry).
Mike
Forum:
NinjaTrader
June 20th, 2009, 10:57 AM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Everyone, Here is an updated DoubleMA,...
Everyone,
Here is an updated DoubleMA, DoubleMA Paint, and ChannelThis.
1) This is an NT export. You can therefore naively import it, File -> Utilities -> Import. IT IS CRUCIAL YOU OVERWRITE...
Forum:
NinjaTrader
June 20th, 2009, 09:48 AM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Thanks for the details. Please set...
Thanks for the details.
Please set DoubleMAPaint aside for a minute.
Use the regular DoubleMA instead (non-"Paint" version).
Same problem? Since it is the weekend, you'll need to either use...
Forum:
NinjaTrader
June 19th, 2009, 05:56 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
You need to overwrite all the files when you...
You need to overwrite all the files when you extract from the zip. It is important.
Here is DynamicSR.cs incase I forgot to put it in the zip.
Also, I'm still waiting to hear from you on your...
Forum:
NinjaTrader
June 19th, 2009, 01:02 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Will you please confirm you can duplicate the...
Will you please confirm you can duplicate the issue using these settings:
So I can test on my end. It is important to me to know the exact settings and exact market (ES, ZN). I don't think...
Forum:
NinjaTrader
June 19th, 2009, 12:40 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Compiling just forces it to update new .cs code...
Compiling just forces it to update new .cs code you stuck directly into the directory instead of Importing.
NT should also pick them up on restart, but I prefer to compile to be sure there are no...
Forum:
NinjaTrader
June 19th, 2009, 12:39 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
So if you set DoubleMAPaint to: 14 ZeroLagEMA ...
So if you set DoubleMAPaint to:
14 ZeroLagEMA
2 ADXVMA
COBC = false
Then you see the problem? Because I have tested it here on ES and ZN and it works fine.
You need to be sure you removed...
Forum:
NinjaTrader
June 19th, 2009, 12:11 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Can you confirm what you mean by "uncheck"...
Can you confirm what you mean by "uncheck" calculate on bar close? Do you mean it is true or false?
I need to know:
- Which instrument? (ES, ZN?)
- What size chart? (you said 4 range, thx)
-...
Forum:
NinjaTrader
June 17th, 2009, 03:04 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Guys, Here are two versions that I worked on...
Guys,
Here are two versions that I worked on yesterday.
You need to open the zip file manually, and copy contents to My Documents\NinjaTrader 6.5\bin\custom\indicators.
Then exit and re-load...
Forum:
NinjaTrader
June 16th, 2009, 10:24 AM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Then probably what is happening is the statement...
Then probably what is happening is the statement is evaluating to true more than once, and the draw command is using unique names (ie "Up + CurrentBar") so it is not replacing the previous arrow.
...
Forum:
NinjaTrader
June 16th, 2009, 08:04 AM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Sam, Add ADXVMA to your chart directly...
Sam,
Add ADXVMA to your chart directly (forget DMA for a minute). If you set to calculate on bar close in chart properties and let a new bar form, does it work? It does here, and my ADXVMA.cs...
Forum:
NinjaTrader
June 15th, 2009, 06:46 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
Sam, Also that zip file has adxvma.cs with...
Sam,
Also that zip file has adxvma.cs with calculateonbarclose = true. Delete that line entirely. That is what is causing the 0 value line drops.
Mike
Forum:
NinjaTrader
June 15th, 2009, 06:30 PM
Replies:
68
DoubleMAPaint with sound arrows...
Views:
25,716
Posted By
Big Mike
sam, Only glanced, but try placing the...
sam,
Only glanced, but try placing the drawarrow code above where you have it in this section instead of the lastdirection < direction section.
if(rising)
{
...
Showing results 1 to 24 of 24
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